Online car games

Resource for Online car games and fun search portal . Continue for our current list for the Online car games

Love Poems, Love Calculator

Arts And Entertainment

Health And Fitness

Home Based Business

Self Improvement

Dating, Love, Sexuality

Relationships

Funny Pictures

MSN Nick Names,Display Pictures,Emoticons,Background

However, there are also server-side games which do not require plugins and process the data on the game server instead of the player's computer. These games are typically not as pulchritudinous as client-side based games, but make up for that in advanced functionality, particularly because it is easier to implement multiplayer capabilities. BattleMaster is an example server-side game.

There are many different plugins used to play online games. Some of these are the Java virtual machine, Shockwave, Flash and others. Some are implemented via a technology called JavaScript. There are specialised tools used to create games employing these technologies. Games that require plugins are usually based on the client-side; that is, much of the processing is done by the player's computer instead of the server hosting the game.

nternet games are games that are played online via the Internet. They are distinct from video and computer games in that they are normally platform independent, relying solely on client-side technologies (normally called 'plugins'). Normally all that is required to play Internet games are a web browser and the appropriate plugin (normally available for free via the plugin maker's website). A game played in a browser is often called a browser-based game.

  • Alien Flashball 3D
    Online ball game played in a virtual 3D room. Includes a highscore list and ability to play offline. Requires Flash 5 Plug-in.
  • Race Racer
    Flash and Shockwave racing games. Includes wallpaper downloads, hall of fame, and discussion forum.
  • Shapion
    Drop all the game pieces into their homes on the 3D game board before the board pops up and the pieces go flying in this online 3D Shockwave game.
  • Battlezone In 32 Hrs
    Coded by Bill Witts who wrote the original Atari-approved Quicksilva BattleZone game for the Sinclair ZX Spectrum back in 1983-84.
  • Poke Alex In The Eye
    Watch Alex poke himself in the eye, or play it with 3 different skill levels.