Online java games
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nternet games are games that are played online via the Internet. They are distinct from video and computer games in that they are normally platform independent, relying solely on client-side technologies (normally called 'plugins'). Normally all that is required to play Internet games are a web browser and the appropriate plugin (normally available for free via the plugin maker's website). A game played in a browser is often called a browser-based game.
There are many different plugins used to play online games. Some of these are the Java virtual machine, Shockwave, Flash and others. Some are implemented via a technology called JavaScript. There are specialised tools used to create games employing these technologies. Games that require plugins are usually based on the client-side; that is, much of the processing is done by the player's computer instead of the server hosting the game.
However, there are also server-side games which do not require plugins and process the data on the game server instead of the player's computer. These games are typically not as pulchritudinous as client-side based games, but make up for that in advanced functionality, particularly because it is easier to implement multiplayer capabilities. BattleMaster is an example server-side game.
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- Ai Pengo
Online Java game played by moving a penguin through a maze of ice blocks. Complete each level by pushing the blocks to squash all the monsters. Offers 36 levels and highscore list. - SpaceToaster
2D space arcade shooter game in Javascript. One or two player mode supported. Includes high score list. - Ritz Shockwave Games
Play Ritz Ball Toss and see how many dolls you can knock off their perch. - Shapion
Drop all the game pieces into their homes on the 3D game board before the board pops up and the pieces go flying in this online 3D Shockwave game. - Battlezone In 32 Hrs
Coded by Bill Witts who wrote the original Atari-approved Quicksilva BattleZone game for the Sinclair ZX Spectrum back in 1983-84.